The main cabinets.
A wild-west train heist rendered in raw WebGL — shaders, smoke, and one very determined bandit. A single HTML file, no build step, runs offline.
▶ PRESS START 📱 grab your phone 🐍Snake and Gyro Ball, played by physically tilting your phone. The ball bounces with real physics; the snake judges your wrist stability.
▶ PRESS START 🖥️ best on desktop 🪐Drag to fling planets around a star and watch real n-body gravity do the rest — orbits, slingshots, and the occasional tragic collision.
▶ PRESS START 🖥️ arrows + space ☄️The 1979 classic redrawn in neon — thrust, spin, and shoot rocks into smaller rocks until the screen runs out of them.
▶ PRESS STARTLess game, more universe.
Live orbital dashboard — where the ISS is this second.
Scroll from a Bangalore desk to the edge of everything.
Tonight's stars, computed not fetched.
Early builds, preserved in amber. They still work — that's the charm.
A timer that counted down to 2024. It made it. Nobody told it to stop.
One button, two themes. Peak minimalism before it was a design philosophy.
My first deploy ever. One search box, one API call, unreasonable pride.
Not games — but live, and occasionally useful.